


Opened the path to virtualizing all enterprise applications with Tesla M10, providing the industry's highest user density.Refreshed NVIDIA DesignWorks and NVIDIA VRWorks with new SDKs and updates that bring developers enhanced capabilities for interactive ray tracing, 360° video stitching and streaming and physically based materials.Introduced in partnership with SMI an innovative rendering technique that uses eye tracking to enable developers to create more immersive VR environments.Unveiled Quadro P6000 to power the most advanced workstations, enabling designers to manipulate complex designs up to twice as fast as before.Released NVIDIA Ansel, an in-game 360° capture tool, which enables gamers to take and share screenshots of their favorite in-game moments.

Released its first game, NVIDIA VR Funhouse, which uses enhanced graphics, interactive audio and simulated physics to bring a new level of immersion to VR.Introduced the first four members of its Pascal family of gaming GPUs: NVIDIA GeForce GTX 10, which have set records for speed and power efficiency GTX 1060, which delivers immersive VR at strong value and TITAN X, the most powerful consumer GPU ever built.Capital expenditures are expected to be approximately $35 million to $45 million.ĭuring the second quarter, NVIDIA achieved progress in each of its four major platforms:.
#NVDA EARNINGS 2017 PLUS#

"We are more excited than ever about the impact of deep learning and AI, which will touch every industry and market.
#NVDA EARNINGS 2017 PRO#
"Our strategy to focus on creating the future where graphics, computer vision and artificial intelligence converge is fueling growth across our specialized platforms - Gaming, Pro Visualization, Datacenter and Automotive." "Strong demand for our new Pascal-generation GPUs and surging interest in deep learning drove record results," said Jen-Hsun Huang, co-founder and chief executive officer, NVIDIA. Non-GAAP earnings per diluted share were $0.53, up 56 percent from $0.34 a year earlier and up 15 percent from $0.46 in the previous quarter. GAAP earnings per diluted share for the quarter were $0.40, compared with $0.05 a year ago and up 21 percent from $0.33 in the previous quarter. NVIDIA has reported their revenue overview for the second quarter ended July 31, 2016, of $1.43 billion, up 24 percent from $1.15 billion a year earlier, and up 9 percent from $1.30 billion in the previous quarter.
